Nex Playground revives body‑tracking gaming as industry pivots toward robots and AR
Read Our Expert Analysis
Create an account or login for free to unlock our expert analysis and key takeaways for this development.
By continuing, you agree to receive marketing communications and our weekly newsletter. You can opt-out at any time.
Recommended for you

Snap creates standalone 'Specs' subsidiary to ready AR glasses for investors and partners
Snap has formed a dedicated subsidiary, Specs Inc., to shepherd its consumer augmented reality glasses program and open the door to outside partnerships and investment. The move frames the hardware as an AI-first device aimed at a 2026 consumer debut and positions the product for separate valuation and brand development distinct from Snapchat.

Tesla Halts Model S and X Production to Reallocate Capacity Toward Robotics
Tesla will discontinue the Model S and Model X and repurpose their assembly capacity to accelerate humanoid-robot production and AI development, while committing material capital to its AI arm. The company’s $2bn planned equity support for xAI — part of a larger financing round — and emerging legal and regulatory scrutiny of xAI’s Grok service add new execution and deployment risks for in-vehicle AI features.
CES 2026 Signals Shift: Physical AI Turns Robots From Demos into Deployable Machines
CES 2026 marked a turning point where advances in AI and simulation turned many robots from show-floor curiosities into machines nearing commercial deployment. Chipmakers, established robotics firms and startups showed how 'physical AI' and investment scale are aligning to push humanoids into industrial pilots and early consumer niches.
Owlchemy Labs rethinks VR input: hand tracking as embodiment, not just control
Owlchemy Labs’ Dimensional Double Shift abandons controllers to make hand movement the primary interaction model, prioritizing natural gestures, accessibility, and perceived touch through physics-driven techniques. The studio built a modular grab system, adaptive scaling and invisible accessibility features to mitigate hardware limits while preserving expressiveness and social play.
U.S. tech roundup: Amazon pulls back from physical retail as layoffs, nuclear permits and LinkedIn’s $5B quarter reshape the landscape
This weekly roundup captures a shift: a major retailer is retreating from in-person grocery and biometric payments while announcing fresh job cuts, even as LinkedIn posts a record quarter and a next‑gen nuclear project advances through permits. The mix of cost-cutting, regulatory fights over startup taxes, and asset sales in e‑mobility signals a transition period for U.S. tech and regional economies.

Meta Retreats from Big VR Bet as Reality Labs Faces Cuts and Studio Closures
Meta has scaled back its high-cost virtual reality program, cutting roughly 1,500 Reality Labs roles and shuttering multiple VR game studios while redirecting resources toward AI and AR products. The move reflects weak consumer demand for immersive VR, mounting losses in the division, and stronger returns from smart glasses and AI initiatives.

Tesla's robot pivot fuels surge for Chinese parts suppliers
Tesla has shifted capacity at a California plant toward Optimus humanoid production and temporarily paused two EV programs, accelerating orders for Chinese actuator, screw and hydraulic suppliers. The move — framed inside a broader strategic pivot that increases AI and robotics capex and ties closely to Tesla’s xAI efforts — boosts near-term supplier revenue but raises execution, regulatory and partnership risks.

Epic Games Store pivots from exclusives to community build‑out as user engagement shifts
Epic is repositioning its store around social features and cross‑platform connectivity after gameplay hours fell overall but rose for third‑party titles. Heavy investment in giveaways and platform features aims to grow market share, but low post‑giveaway conversion and entrenched rivals make the path uncertain.